![]() Added new stuff to the right of the top bar:.Various tweaks and improvements to export quality and performance.Quad exports with UVs are now actual quads rather than quad aligned triangles.Exported meshes are now sealed on UV seams, fixing the issue where meshes would be split based on UV islands. ![]() Let us know what other features you would like for reference images!.Reference images and their positions are included in the save file and will be available on loading it in future.While moving an image, use the tool hand thumbstick to resize or change the depth of the image. To reposition reference images, open the Palette with the support hand, then hover the tool hand over an image and use the trigger to move it.Imported images will be stacked on top of each other, so you’ll need to reposition them initially. The file dialog that opens allows for selecting multiple images to import at once. Import images with File > Import reference images.Currently images need to be imported on desktop, and are only visible in VR.
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